Tag: Download

You can play games and download in the background, you just can't play online. So playing offline in a single player mode is doable, but once you hop into multiplayer or something that uses the network the download pauses. When the online portion ends, the download resumes without any lost data. Hazzah!

In a topsy-turvy year for the digital download biz, a videogame service in just a few million homes is ending 2006 with more momentum than the world's biggest e-tailer.
The relative success of video downloads on Microsoft's Xbox Live and disappointment of Amazon.com's Unbox point to two factors that differentiate Xbox from Amazon and its many other competitors -- consumers who download a movie want a simple way to watch it on their TV, and those with high-def TVs want high-def content.
Thanks to the Xbox 360's direct connection to a TV...
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So far, Microsoft has continued to accommodate both Core and Premium Xbox 360 owners by limiting Xbox Live Arcade releases to 50MB. With the inclusion of a hard drive in both PlayStation 3s, however, Sony's able to toss such limitations out the window.
Speaking to FiringSquad, John Hight, director of external development at SCE Santa Monica, revealed Sony's "arbitrary" limit for downloadable games rests at number ten times that: 500MB.
"We've arbitrarily set a limit of 500MB to keep download times reasonable. Since we've got plenty of HD...
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In an interview with the Japanese magazine NikkeiBP, Izumi Kawanishi, the head of platform development at Sony Japan, has announced that a new game download service for the PlayStation Portable will be released in November. The service will make its debut in conjunction with the worldwide launch of the PlayStation 3.
According to Kawanishi, the new service will work either through a PC with a broadband connection, or through the PlayStation 3 itself. The user will be able to download games designed for the original PlayStation 1, which...
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Forget plastic discs. Downloading games to your console is the new way to play – and it could revive the industry.
Stephen Cakebread dreamed of making games. Really big games. He toiled away on medi-cal software until he landed a gig at Bizarre Creations, the UK developer behind the Project Gotham Racing franchise, a driving simulator for the Xbox. PGR is famous for its meticulously rendered 3-D vehicles and hyper-detailed environments so rich they can barely be squeezed onto a single DVD.
But being a cog in the 30-person PGR machine...
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