Tag: Shigeru Miyamoto

GamePro has a nice 'lil interview with Shigeru Miyamoto regarding his thoughts on the Wii so far. Here are some choice snippets:
"I prepared myself for the possibility that Wii might face an uphill battle in America, so to see that it has become this big of a hit is something I wasn't particularly expecting... There are other enhancements to the Wii interface and developments being planned that are going to really make games for hardcore players a lot more fun and interesting... A lot of people have the misunderstanding that Nintendo is not...
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Shigeru Miyamoto, Nintendo's general manager of entertainment, analysis and development, has revealed that the Wii was originally planned as a sub-$100 console but spiraling costs of new technology prevented the company from achieving its goal. Speaking in an interview with BusinessWeek.com, Miyamoto said: "My idea was to spend nothing on the console technology so all the money could be spent on improving the interface and software. If we hadn't used NAND flash memory [to store data such as games and photos] and other pricey parts, we might...
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Posted by
genda 2 years 3 months ago

Nintendo has made some major changes to the control scheme for the Wii version of Zelda: Twilight Princess. Speaking to Japan's monthly Nintendo Dream publication, producer Shigeru Miyamoto revealed that the game will now allow players to swing the controller for sword slashes!

If you happened to have your entirely cynical hat on, you could probably get away with describing Nintendo's forthcoming Wii version of Zelda: Twilight Princess as nothing more than a GameCube port with fancy new controls shoved on top.
In fact, speaking to Nintendo Dream magazine, Shigeru Miyamoto described the game's transition from 'Cube to Wii as "an interesting experiment". It seems that following the success of Twilight Princess's bi-polar development, the Nintendo luminary is keen to remake existing GameCube titles, adding full...
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